Campaign |
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AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D GW - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
Members of the Galaladz tribe were known for recklessly charging into battle without regard for their own safety. Even in captivity, many of them maintained this tradition in the Lavinian arenas, which delighted the bloodthirsty crowds to no end. Such a warrior became known as a Murmillo. Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
Advances from: | |
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Advances to: | |
Cost: | 26 |
HP: | 55 |
Movement: | 5 |
XP: | 60 |
Level: | 2 |
Alignment: | neutral |
ID | Magni Murmillo |
Abilities: |
long sword blade | 10 - 3 melee | charge |
Resistances: | |
---|---|
blade | 20% |
pierce | 20% |
impact | 10% |
fire | 0% |
cold | 0% |
arcane | 10% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 30% |
Coastal Reef | - | 100% |
Deep Water | 100 | 10% |
Flat | 1 | 30% |
Forest | 2 | 40% |
Frozen | 3 | 10% |
Hills | 1 | 50% |
Impassable | 100 | 90% |
Mountains | 3 | 50% |
Mushroom Grove | 2 | 60% |
Sand | 1 | 30% |
Shallow Water | 4 | 10% |
Swamp | 4 | 10% |
Unwalkable | 100 | 100% |